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Roadmap of RUSTORION development

Initial research:

The Playable Demo

The goal of this milestone is to have a playable game, which has simplistic mechanics, barebones controls, but offers a competitive multiplayer experience to prove that underlying concepts work. Gameplay features are gonna be:

The Competitive Demo

The goal of this milestone is to have a space wargame with simple, but interesting mechanics, requiring a player to make choices in order to win.

In addition to the Playable Demo:

The Competitive demo will further test the architecture and UI growth capabilities and give inspiration for a set of features for Version 1.0.

Version 1.0

This version will have to implement the full game, providing interesting strategical as well as technical choices and balanced and interesting gameplay. Set of features might be limited but self-sufficient and avoid leaving plot-holes and gameplay-holes (breaking suspension of belief).

Specifics: TBD.


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