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Update roadmap

File: code/rustorion/roadmap [Diff]

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h1. Roadmap of RUSTORION development

h2. Initial research:

* Develop the basic data structures [done]
* Establish basic universeview/action scheme [done]
* Develop netcode to ensure data structures work well with it and are easy to update [kinda done]
* Develop CLI tools for testing and guiless gameplay testing [done]
* Develop readonly GUI [done]

h2. The Playable Demo

The goal of this milestone is to have a playable game, which has simplistic mechanics, barebones controls, but offers a competitive multiplayer experience to prove that underlying concepts work. Gameplay features are gonna be:

* Develop active GUI
* Expand on game mechanics
* TBD Capturable star systems: you get one then you can capture one if your ships are only present in a system.
* Ships: one ship is built per turn in the capital. One ship moves one starlane per turn.
* All this works over network with client authentication via TLS using self-signed certificates.

By Iaroslav Gridin on 2020-05-26 15:51:21 +0300 Powered by bitcheese wiki engine