File diff: [root]/code/rustorion/roadmap @ b1c3430e8be | src | log | faq | css

diff --git a/code/rustorion/roadmap b/code/rustorion/roadmap
index 2f2e58b..36de881 100644
-- a/code/rustorion/roadmap
++ b/code/rustorion/roadmap
@@ -13,6 +13,6 @@ h2. The Playable Demo
The goal of this milestone is to have a playable game, which has simplistic mechanics, barebones controls, but offers a competitive multiplayer experience to prove that underlying concepts work. Gameplay features are gonna be:

* Capturable star systems: you get one then you can capture one if your ships are only present in a system. [done]
* Ships: each one ship is built per turn in the capital. One ship moves one starlane per turn. [done]
* Ships fight: one each ship destroys random ship from other empire in the same system during one turn.
* All this works over network with client authentication via TLS using self-signed certificates. [done]

By Iaroslav Gridin on 2020-06-01 12:51:50 +0300 Powered by bitcheese wiki engine