Diff: [root] @ 289594d9d41 | faq | css

typo fix

File: code/rustorion/strategic/needs [Diff]

diff --git a/code/rustorion/strategic/needs b/code/rustorion/strategic/needs
index ca8bc3b..78c4388 100644
-- a/code/rustorion/strategic/needs
++ b/code/rustorion/strategic/needs
@@ -1,3 +1,3 @@
h1. Needs

Populations develop *needs* if exposed to certain consumption object, like food, luxury products, drugs, art. Needs will rise if object is available in abundance, and later if exposure is reduced population will experience happiness loss until the need eventually goes down. Objects can also cause differentg different side effects.

By Iaroslav Gridin on 2020-10-19 17:21:29 +0300 Powered by bitcheese wiki engine